{"id":675,"date":"2017-11-21T22:46:27","date_gmt":"2017-11-21T22:46:27","guid":{"rendered":"http:\/\/old.lightingdesignerapp.com\/guide\/?page_id=675"},"modified":"2017-11-21T22:46:27","modified_gmt":"2017-11-21T22:46:27","slug":"release-notes-v3-2-0","status":"publish","type":"page","link":"https:\/\/www.lightingdesignerapp.com\/guide\/release-notes\/release-notes-v3-2-0\/","title":{"rendered":"Release Notes v3.2.0"},"content":{"rendered":"<h6><a href=\"#lightingFixtures\">Lighting Fixtures<\/a> \u00a0 | \u00a0 <a href=\"#rendering\">Rendering<\/a> \u00a0 | \u00a0 <a href=\"#newObjects\">New Objects<\/a> \u00a0 | \u00a0 <a href=\"#improvements\">Improvements<\/a> \u00a0 | \u00a0 <a href=\"#bugFixes\">Bug Fixes<\/a><\/h6>\n<p>Lighting Designer v3.2 updates the app for iOS 11, taking advantage of new frameworks and also making design improvements.<\/p>\n<h4 id=\"lightingFixtures\">Lighting Fixtures<\/h4>\n<p><strong>Retina Display<\/strong><br \/>\nAll of LD&#8217;s Inventory objects are now ready for any device with any pixel density. Every single object has been re-designed in vector format for the most crisp and beautiful Plots possible.<\/p>\n<p><strong>Stroke and Fill<\/strong><br \/>\nNow, change the colors of your Units and Lifts just like you&#8217;ve been able to do with Notes and Shapes.<\/p>\n<p><strong>Opacity<\/strong><br \/>\nFor an even finer degree of control, each object can now have its opacity set individually (which is multiplied by Group and Type opacity values).<\/p>\n<h4 id=\"newObjects\">New Objects<\/h4>\n<p><strong>USITT Objects<\/strong><br \/>\nFor the purists, the new USITT category features industry-standard object symbols.<\/p>\n<p><strong>Units<\/strong><br \/>\nArri Skypanel S360<br \/>\nBug-A-Beam 1600<br \/>\nPAR 16<br \/>\nLED Tubes<br \/>\nKino Single Tubes<\/p>\n<p><strong>Notation<\/strong><br \/>\nPerson: Child<\/p>\n<p>For a complete list of included objects, check out the <a href=\"inventory\">Inventory<\/a>.<\/p>\n<h4 id=\"improvements\">Improvements<\/h4>\n<p><strong>Nickname<\/strong><br \/>\nMore and more, people want to define their type of gear more specifically, so they change its Nickname. Now, this Nickname appears in more places (like the gear list and Object tables), so you can communicate your intentions more clearly.<br \/>\n<em>Note: because of this adjustment, your Truck may not show a completely accurate gear list. Cycling &#8220;Share Truck&#8221; should fix this.<\/em><\/p>\n<p><strong>DMX Display<\/strong><br \/>\nUnits with Channel Range values of 0 will still display their values on the Plot, but if a DMX address is patched into more than one channel, it appears in a red warning color. Sort and order DMX units in Units and Patch tables, and separate sections for patched and unpatched Units helps with clarity and performance.<\/p>\n<p><strong>Gels<\/strong><br \/>\nGels that are on Units now behave like Unit text labels, allowing orientation, matched rotation, and a new text-only display that helps save space. The Gels &#038; Diffusion category of the Inventory is also higher on the list, in the Lighting section, for easier access.<\/p>\n<p><strong>Wattage<\/strong><br \/>\nUnit wattage options are displayed as single-bulb values, rather than total, for easier comprehension.<\/p>\n<p><strong>Search Objects<\/strong><br \/>\nLists of Objects, Units, Notes, Shapes, and Groups are now searchable.<\/p>\n<p><strong>Object Selection<\/strong><br \/>\nFine-tuned Plot objects&#8217; touch-responsiveness to make it easier to select individual objects.<\/p>\n<p><strong>Rail resizing<\/strong><br \/>\nWhen dragging a Rail&#8217;s endpoint, you can now snap that point to the grid or rig the Rail onto a Lift (handy for drawing the new USITT boom bases). Also, if a Rail is rigged to a Lift, all adjustments will reflect that relationship; for instance, a Rail rigged to a boom base by one endpoint will rotate and scale around that endpoint if those actions are performed.<\/p>\n<p><strong>Color Picker<\/strong><br \/>\nAdded an HSV picker option that displays hue on the x-axis and saturation\/brightness on the y-axis, so you can pick colors without multiple sliders.<\/p>\n<p><strong>Keyboard Shortcuts<\/strong><br \/>\nAdded shortcuts for closing the Plot, switching edit mode, rotating objects, and controlling the new color picker. (See the <a href=\"reference#keystrokes\">Reference<\/a> page for more info.)<\/p>\n<p><strong>Recent Objects<\/strong><br \/>\nIncreased number of stored recent objects from 20 to 30.<\/p>\n<p><strong>User Manual<\/strong><br \/>\nUpdated from UIWebView to WKWebView for faster browsing, better cache.<\/p>\n<h4 id=\"bugFixes\">Bug Fixes<\/h4>\n<p><strong>Undo<\/strong><br \/>\nFixed a bug that could, in a very specific circumstance, create a very large undo group containing many user actions, resulting in potential loss of work if Undo is tapped.<\/p>\n<p><strong>Gels in Email<\/strong><br \/>\nGels were listed redundantly in gear list.<\/p>\n<p><strong>DMX Display<\/strong><br \/>\nWhen first assigning Channels, label might not appear on Plot<\/p>\n<p><strong>Review prompt<\/strong><br \/>\nFixed a bug that would attempt to prompt for a review in the background, causing a crash.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lighting Fixtures \u00a0 | \u00a0 Rendering \u00a0 | \u00a0 New Objects \u00a0 | \u00a0 Improvements \u00a0 | \u00a0 Bug Fixes Lighting Designer v3.2 updates the app for iOS 11, taking advantage of new frameworks and also making design improvements. Lighting Fixtures Retina Display All of LD&#8217;s Inventory objects are now ready for any device with any pixel density. Every single &#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":56,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0},"_links":{"self":[{"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/pages\/675"}],"collection":[{"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/comments?post=675"}],"version-history":[{"count":1,"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/pages\/675\/revisions"}],"predecessor-version":[{"id":676,"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/pages\/675\/revisions\/676"}],"up":[{"embeddable":true,"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/pages\/56"}],"wp:attachment":[{"href":"https:\/\/www.lightingdesignerapp.com\/guide\/wp-json\/wp\/v2\/media?parent=675"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}